Jun 30, 2022
Dr. Richard S.E. Keefe (Duke University Medical Center, Durham,
North Carolina) discusses an
article looking at an intervention for major depressive
disorder that takes the form of a videogame. Afterwards,
AJP Editor-in-Chief Dr. Ned Kalin discusses the July
- Keefe interview: [01:00]
- What were your results? [03:13]
- What do videogames offer as a depression intervention?
- Differences between the intervention and the control
- What was the impact of the interventions? [06:51]
- What were the limitations of the design and what might change
going forward? [08:10]
- Does the patient’s perception of the effectiveness of the
intervention matter? [09:20]
- How the intervention differs from a similar intervention aimed
at children [10:19]
- Is there an advantage to “hiding” the intervention as a
- Designing a game and an intervention that work simultaneously
- What next for your research? [15:05]
- Kalin interview [16:11]
- Keefe et
- Tabuteau et
- Ge et
- Pan et
- Tamm et
- Grogans et
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